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Archive for July, 2014

And then summer happened

Been quiet here for the past few weeks but again, I’m not dead. Between Real life being a dick, steam sales and sunny weather, I haven’t had much time to give to MMOs and Wildstar in particular. My character is still a way from max level (27 atm) and I’m taking my sweet time getting through Whitevale.

On the whole I still like the game a lot even though the new game smell is gone. I wish I had more time to devote to it and could make some real progress but it seems that for now I’ll have to go at it at a slow pace which might be a good thing in the long run. I guess time will tell. I have to admit that I’m missing FF14 a bit but there’s no way I can play two MMOs at once right now so I guess this will have to wait.

I suppose that’s pretty much it for now. Nothing special to report.

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I don’t usualy talk much about real life on this blog because I figure that people are not reading my blog to know what I had for dinner and because I like my privacy. That said, I had a craptacular confluence of real life events happen to me and my family in the past weeks and while I’m okay, I got bruised. Needless to say, blogging and gaming were close to non-existent beyond a few quick sessions here and there to pass the time between hospital visits or just to keep my mind off things.

Fittingly enough, one of the games I discovered was Plague Inc: Evolved, a game where you try to create and evolve a super virus/bacteria/killer nano bots/etc… to wipe off the human race off the earth. It’s incredibly adictive while at the same time being crazy morbid. I mean, you win by extinguishing the human race… There’s likely a few books to be written about abstraction in videogames based on this game alone.

Wildstar on the other hand has suffered greatly in the upheaval. When I play Wildstar, I like to have a good chunk of time to devote to it before playing. Maybe it’s just me but super short sessions are just not that fun to me. Since I’ve had very little continuous time these past few weeks…. Wildstar suffered.

Now that the game has been out for a while, I’m more ambivalent on Wildstar future. I still believe it’s an awesome game and I still think that aiming for more challenge is a good call… for an MMO that is. What I’m wondering though is if old style MMOs have still a place. I’m wondering how much of the old hardcore, play everynight, type of players are still around.  My gut feeling tells me not so many…

Anyways, that will be a topic for a later post.

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