Resident Evil: Revelations 2
System: PS3, PS4, PSVita, PC, Xbox360, Xbox One
Release date: February 24th, 2015 (Playstation version)
A bit over two years ago I embarked on a gaming marathon to complete the whole of the Resident Evil series following the sequence of events as they happened in the series. You can find my adventures through the eleven games on this blog by checking the posts tagged Console Gaming.
Now that a new game is out, it’s time to add a new entry to the marathon.
Previously on Resident Evil
Last time we stepped in the RE universe, things were pretty much a mess. Wesker, the series main supervillain has been defeated but now there’s a few madmen running around with viruses creating chaos all over the world. Revelations 1 and RE6 dealt with such threats and so does Revelations 2. The zombie poo hit the fan and it’s up to you to uncover what happened and save the day from a new megalomaniac, which happens to be Albert Wesker daughter (no huge spoilers here). So with her and Jake Wesker from RE6 we’re now up to two Wesker kids which honestly feel weird given what we knew of the dad. In fact I would not be surprised at all if we learn in later games that there’ cloning shenanigans at work here.
When last I reviewed the series, I was saying how the series needs a new villain to fill in the gap left by Wesker death and the way things are headed now I would not be surprised if they took the route of cloning the man and bringing him back to life. I sincerely hope they do not go that way since it’s feels like an easy out but still, the series needs to find a new antagonist to go up against. In any case, the next game needs to get things really moving again.
Edit: So I might have gotten the relationship between Alex and Albert Wesker wrong. They are not father / daugther but siblings according to the RE wikia. Still I’ve seen some debate on the topic so it might be one of these lost in translations things.
But what about the rest?
Story is all good and nice but it’s not the only part of a game after all. I can’t comment much on the episodic format because I waited till it was all out to play it but the chapter structure worked well to tell the story so I think the format has merit in this case.
The game itself leans more toward the classic survival horror side of the series and the game is stronger for it. I did find myself scrounging ammo and avoiding fights to preserve resources and that’s the way a survival horror game should work. I also liked that the story was more self-contained and didn’t deal with world ending cataclysm.
Grahics and controls are standard for the genre so nothing really to write about but they do the job well enough so nothing really to complain about.
Overall, it’s a fun game that won’t blow anyone’s mind but does the job by entertaining us for a few hours, something a lot of games seems to have issues accomplishing lately.
Toward RE7 ?
So the big question is whether or not we’re getting a RE7. The story certainly seems to be headed in that direction but it’s hard to say with the current game line-up shuffling at Capcom. I have the nagging feeling they’re headed toward resurrecting main villain Wesker and I hope they don’t. As for the style of the game, I still stand by my previous comments that the series does better when it sticks closer to it’s survival horror roots and Revelations 2 only proves that point.