Patch 2.5, Before the fall, hit yesterday and I spent most (all) of the evening running around and gorging myself on the new content. I should probably take it slower but hey, I was having fun so who care right? I managed to do quite a bit of content and unless I’m mistaken I’m missing the Hildibrand quests and a kill of Odin and that’s pretty much it.
The main story this time around is a bit shorter than what the past few patches offered us which I’m perfectly fine with. I love the main storyline but the quests do tend to get very verbose and have long cutscenes so I’m not mad that it’s a bit shorter and more to the point. Storywise, there was a nice twist this time around and while it’s obvious they’re setting up the expansion plot I’m curious to see how it will all link up.
New dungeons and trials
Amdapor keep (hard) and Wanderer’s palace (hard) both were great fun even if Wanderer’s is a bit on the longish side. The fights themselves were not too hard but still had a few interesting mechanics. The difficulty was pretty much in line with the others hardmodes we’ve been offered so far. Wanderer’s palace last cutscene was a nice surprise and I highly recommend you don’t skip it.
Keeper of the lake on the other hand left me a bit puzzled. Maybe it was the group I was with but I came away from it with a very “meh” feeling. The bosses in themselves were pretty average considering the impact this place has on the story. I suppose I was expecting more.
Odin and the new story trial (won’t spoil it) were pretty neat. The story one was surprisingly challenging considering it’s part of the main story which tends to feature content that’s a bit easier. Took the group a few tries to get the hang of everything. Odin himself was pretty fun despite the fact that we couldn’t kill him. He felt like a proper primal and his normal mode is on the upper end of the difficulty scale as far as normal mode primals go. He doesn’t have an extreme mode yet but as we were discussing in guildchat yesterday, it will likely be insane.
World of Darkness
Last but not least was the last part of Final Fantasy 3, the Crystal tower World of Darkness. I love how they took the end part of FF3 and reused it in Realm reborn and I hope they do that again. The WoD itself looked awesome, had great music and the Cloud of Darkness fight was a lot of fun. I even got an awesome pointy hat out of the place that made me remove the hide headpiece option for the first time in years.
Another great patch from Square Enix! Keep it up!