When I wrote my post yesterday I was expecting it to generate some attention but I wasn’t expecting that Tobold would pick it up and call me flat-out wrong. For those of you who are not blogging getting linked to on Tobold’s blog usually means a lot of traffic along with a healthy dose of trolls so it’s an experience I try to avoid. And for the record, I am not a fan of Tobold’s writing.
So a short recap for those of you who are joining us. I was saying yesterday that the current MMO market favors heavily fantasy themed MMOs based around WoW model (Rift and GW2 for example) and that by not supporting innovative games like The Secret World, we are sending the message to the industry that we as customers are not interested in innovation and want WoW clones.
Tobold said that I was wrong, that what happened with TSW was that is was a bad game and that it failed because it lacked in execution and that the message we are really sending is that we want well executed game.
Really? Players want well made games? Who would have thought? It’s like a revelation!
So now it’s my turn to tell Tobold that I think he missed the point of my post entirely which was that if you are a player wanting innovation in your games, you have to support games that do innovate even if they are not the best. You have to show the industry that if they innovate they will have support and get their money back.
I’m not debating the importance of a well executed game. Everyone knows that it’s important. It’s like saying that breathing air is important. I used TSW in my post as an example of a game who tried to innovate but it could have been another game. Again, the point is supporting innovation if that is something you actually care about.
I’ll conclude with a little exercise. You have a 100 millions dollar to invest in making a MMO. It was hard work to get that money together and if you fail, you will lose your job and you could even bankrupt the company you are working for, making a lot of other people lose their jobs. If you were to look at the current MMO market right now, what kind of game would you make? Would you look at WoW and GW2 and make a game similar to them where you have the best chance of making money?
Or would you take a chance with doing something innovative or sci-fi based despite the recent troubles of games like Swtor and TSW? Your name, career and other people jobs are riding on this. Think carefully.