Last weekend I tried Tera, it’s not a game I was looking forward to and I’m usually not a fan of ported Korean mmos. Tried a few and so far they’ve all been tedious grindfests. But I kept hearing about scantily clad women and great gameplay so I wanted to see for myself, especially the great gameplay part.
I don’t want to talk long about the whole “women in gaming” issue here because others have covered it way better than I ever could. Suffice to say that even to my male hormone addled mind, Tera comes off as to worst offender I’ve seen so far and the Elin(the little girl race) has me afraid of the cops busting down my door and arresting me for pedophilia if I ever was to play one. You can view this as company not being afraid of having fun with stereotypes or as an affront to women rights, I’ll let you decide.
Now the “great gameplay” part was what I was really after and I have to admit that the rumors were true. Tera does feature some impressive gameplay. Many MMOs have tried to do the action style before but Tera is the first that gets it right for me. The simplified action bar does wonder to keep the combat dynamic. It’s not about doing the “right rotation” but more about using the right ability at the right time and reacting to the combat. In short, it’s just like any good action game should be.
But what truly impresses me if that they managed to do it and keep the game fluid and clear. Even where there’s 20 mobs on the screen the game doesn’t slow down one bit and I can still tell what is going on. That in itself is truly impressive.
That said, I don’t think I’ll be playing past the first month. While the gameplay is excellent, the rest of the game is standard fantasy MMO fare. The quests are uninspired, the world is mostly a rehash of what we’ve seen in other games (it’s still quite beautiful though) and on the whole, there’s not much new here.
So kudos to the Tera team for proving the action MMO can work and I hope other games take notice of it.