I suppose it was only a matter of time before my inner raider started clawing to get out. I won’t lie, I don’t know what to make of this yet but I figured writing about it could help some… maybe…
So here’s the deal, I miss raiding with a good group. I miss having to push myself with a group of people. Way back when my only concerns were figuring out how to squeeze out the max dps / tanking /healing out of my build. I miss having a group of people to play with, making connections and actualy looking forward to reading silly guild chat. I’d love to find a good guild where I don’t have to play teacher or one where we don’t get stuck on a boss for weeks because someone can’t figure out how to get out of fires. I’d love to find a well-oiled crew.
But at the same time the last few years have thaught me a lot. I know that I’m not a fan of raiding time commitments because more often than not I felt like my time was being wasted(dumb ppl in raid) or they were too late in the night or they were during the weekend and I felt I had no more free time.
So I guess what I’m saying right now is that I’m looking for a weekday serious raid guild… if such a thing exists anymore. That said, I dunno these days how these things works. So if any of you out there has tips, I’m willing to listen.
Posted in MMO |
So I’m sorta, kinda back to some MMO playing. Notice I’m saying some because I haven’t put a lot of hours into it but I’m playing and I’m enjoying it so that must count for something.
I’m currently playing Swtor on the Sith side and I’m again blown away by the story this game has to offer. Sure it’s not the best when you’re doing it for the 4th time but that first time around it’s pretty amazing which lends some weight to the arguments that maybe Swtor would have been better off as a single player game. In any case, right now things are good which is the most important.
The one thing I’m noticing though is that I’m playing with a sort of wary attitude. Yes, the story is good but EA does a fantastic job of reminding me every 5 minutes about me needing to subscribe and it does suck. Completing a quest that only offer credits as a rewards and then finding out I can’t take the reward because it’s subscribers only does sour an otherwise great quest.
So there’s good, there’s bad and I guess we’ll see how it goes from here.
Posted in MMO, ToR | 5 Comments »
I learned that EA released a patch/DLC for Simcity where you can get a new building that’s basically a giant advertisement for Nissan. Better yet, that building doesn’t cost you anything in-game (money, wokers, power, etc…) and improves the happiness of your city.
So, if you want to add publicity in your game, your city gets better. It’s Ads to Win and it sickens me. I guess that since EA cannot make enough money straight up anymore by making good games, they’re going to resort to selling publicity into their games…
I don’t even know where I’m at anymore with them. If any company deserves to crash and burn, it’s EA.
Posted in Computer gaming | 2 Comments »
My quest to find myself some quality MMO time has brought me back to Swtor where me and a few friends are planning on leveling little sithies for fun. It also happen to be home of the Snarkers and the infamous Njessi. I’ve been derping a bit on a new bounty hunter and it’s been fun, but also weird.
The fun part is simply the leveling Swtor has to offer. Going through the story after a long while being absent from the game feels fresh and new and it’s actualy fun. The weird part is the cash shop you have in your face all the time and the numerous reminders that life would be so much better if you were subscribed.
The CSD (Credit Sign of Doom! I just made this up) moment of the day came when I learned that certain quests rewards, like credits, are only available to paying subscribers. It just so happened that after successfully negotiating my bounty money with the Hutts, my bounty hunter couldn’t take the only reward offered… the credits I had just argued for.
Posted in ToR |
Change is in the air, there’s no denying it now. So I’m pretty sure by now everyone has noticed how this blog has gotten a lot quieter lately. There’s a lot of reasons for that including winter doldrums and a generally busy last few weeks but in the end I simply feel that my main reason for blogging, which was to talk about what MMO I’m currently enjoying has mostly dried up for the simple reason I’m not really enjoying an MMO at the moment.
I’m still trying to figure out how that situation came to be and I hate to be anti-climatic but it feels to me like I’ve reached the end of what the current crop of MMOs can offer. I’m not saying all MMOs are the same but the core mechanics have been more or less the same for the past few years and it has gotten to a point, at least for me, where I’m not seeing orcs, dragons and jedis but only mechanics and game systems. Even somewhat unique MMOs like TSW seems to be only able to grab my attention for a few hours and even then, only if I get to play with someone.
Which right there is a strange paradox, if I enjoy playing MMOs with people I should be seeking them out but going through the process of finding new guilds, investing time and so on seems rather pointless to me at the moment, I’d rather be spending my time doing something else.
All of this to lead me to why this blog became so quiet. Without an active interest in MMOs, my main drive to blog is mostly gone and I feel like I need to find new material. On the other hand, my interest could just kick up at any moment and suddenly I’ll want to blog tons here and I like having a space on the interweb to vent when I need to. Also, I reinstalled Lotro during the weekend so maybe that will get me going again.
So what does this means for the future here. First, I’m not quitting blogging… but it might get quieter here for a while. If does drag on for too long then I’ll see about the pertinence of keeping this place up. Second, I’m playing a lot of Starcraft 2 since the beginning of the year and I’m starting to think it might be fun to blog about my struggles and noobness. I might be doing that here or on a new blog to keep things clean… not sure yet, but I’d like to have your opinion on this.
So here you have it. Sorry for the downer post but I felt like I had to explain the situation. Wish you all the best.
Posted in Blog, MMO | 4 Comments »
If you’re one to follow gaming news, you probably know by now that the new Simcity game is suffering from a few problems. I recommend you check out this article from Rock Paper Shotgun and follow the links to get the full picture. If you’d rather have the short version, the game doesn’t have the same depth as the others, there’s queues up to 3 hours to play what really should be a single player game and there’s pay-to-win cash shop items. And look! Removing features to make the game playable!
Why is this happening? It’s real simple. EA is more interested in figuring out how to monetize their games than in actually making the game. They realize they have to give a game to get you to spend money in the first place but really it’s all a savant calculation about how best to maximise the cash intake. People love to draw parallels between the game industry and Hollywood’s film industry and it does fit well here. Studios have figured out some time ago the formula to make quick, easy, profitable movies and every summer we get a few of those movies. Lots of explosions, a bit of sex and they get our 15 dollars. By the way, the “sexy” scene is found at exactly half the movie run time and there’s something big happening from 10:00 to 15:00 so you forget to get a refund before the 15 minutes mark.
So continuing with the Hollywood comparison, there’s also a limit on how bad a big budget movie can be. The film industry history is littered with the corpse of companies that got too greedy and made one too many awful blockbuster movie. It’s a lesson I hope happens to EA. I hate to say this because there are people careers in play here but seriously… what is happening right now with Simcity is outright customer robbery and this needs to be punished. We need to show EA, and the rest of the game industry, that’s there’s a limit to how greedy they can get. That we do expect a working game at some point and that playing a game shouldn’t be about spending money all the time.
So yeah I’m ranting. But I can’t believe I’m the only one who’s outraged by how EA is conducting business at this moment.
Posted in Computer gaming | 1 Comment »
All is quiet on the MMO front lately. I’m barely playing WoW at the moment and most of my MMO time (which is not a lot) is reserved for The Secret World. Still love the game but I’m taking my time since I don’t want to run out of content too soon.
Most of my gaming time at this moment is directed at making a dent in my single player game backlog and keeping my schedule clear for Heart of the Swam releasing soon (5 days!). So here’s what I’ve been up to lately.
- Dark Souls: Finished it yesterday just in time to begin Castlevania: Lords of Shadow-Miror of Fate (long name FTW). Once all is said and done, I clocked around 70 hours over three characters. I found Dark Souls to be more difficult than Demon Souls but also better done. Highly recommend it if you want to challenge yourself for real.
- Castlevania: Lords of Shadow-Miror of Fate: I’m a fan of Castlevania… a fanboi even. I nearly have all the games including a few rare ones so a new entry in the series meant an automatic buy. So far it’s been a fun experience despite some reviewers complaints.
- Xenoblade: I was in the mood for an Jrpg and this one came recommended. I have no idea how far in I am at this point but it’s been an enjoyable trip down memory lane.
Posted in Console gaming |