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Archive for the ‘Warhammer’ Category

First drop pod completed

Drop pod picture added in the Salamanders Project page. I finished this model sunday and I have to say it was a time-consuming and rather boring model to paint. There’s a lot of surfaces and details to cover and you have the repeat everything 5 or 10 times wich makes for repetitive and somewhat boring painting. I am not especially looking forward to painting the next two ones. That said, I am happy with the final result and I do think it looks great, just not especially fun to paint.

This is exactly why I started the painting project. No matter how much you love painting, some models are less fun than others and it’s easy to start painting an army when starting out and your super motivated but you end up loosing interest over the less fun models only to end up with a half done army. I often say if something’s not fun then you shouldn’t do it but in this case I’m willing to put up with some “grind” to get to end result.

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Moving a bit away from MMOs and since my Salamanders posts do generate a bit of interest I wanted to write this for all of you wondering whether or not to start an army and how to go about it. I plan to write on this on Mondays for the next few weeks so stay tuned. This week I will give a quick overview of wich army you may want to pick based on what you’re looking for and I’ll go into a bit more details about the armies in the following two weeks.

Choosing an army

Choosing an army is probably the most important decision you can make when starting to play. With the cost involved and the effort you put into these minis you want to get it right. The thing is that not everyone is looking for the same thing in an army and it can be hard to figure out what you really want. So before starting take a moment to truly think about what you would like from your army.

The list bellow is based on my personal experiences from when I was selling them and my involvement in the local gaming scene. These are opinions and some people might disagree, they are welcome to leave their comments below if they feel something should be rectified.

Solid beginners choice: Space marines / Orks

Some people when starting an army simply want an army that is easy to learn for a beginner while being solid,current and competitive at the same time. In short an army that one can grow into. Spaces marines are hand down the best choice for sheer versatility and endurance while orks will appeal to those who prefer a more close combat army. Both these armies are the ones in the Battle for BlackReach box, the excellent Warhammer 40k starter set.

Massive ranged destruction: Imperial Guard / Tau

If what you like is throwing huge amount of lead, explosive, ordnance and all sort of ranged destruction these armies are for you. Even if a lot of armies out there are capable of winning through ranged firepower, these are the two that will make your enemies quake in fear.  The Imperial Guard is more of a traditional tanks and artillery style while the Tau goes for high-tech weaponry. A note should be made that the Tau is not very beginner friendly and demands an excellent level of play.

Tearing your enemy apart limb from limb:  Tyranids / Blood Angels

Again, a lot of armies can do an ungodly amount of close combat damage but Tyranids and Blood Angels are my two picks because these two are almost exclusively focused on close combat and they have distinctive styles.  Tyranids are your horde of hungry genetically engineered alien killing machines while Blood Angels are your ultimate warriors tooled up with epic gear. Both armies hit incredibly hard and you’ll see your opponent sweat at the tought of having to fight you in close combat.

Tournament champions: Space marines / Imperial guard

When starting some people want to win and beat their opponents first and foremost. While every army can potentially win a tournament these are the two you will encounter the most often and for excellent reasons. Both are extremely well designed, robust and versatile wich gives them good chances in an environment where you don’t know what you will be up against. Not only that but they both have bottomless bags of tricks with wich to surprises their opponents and give them the edge.

Artist choice : Chaos Space Marines / Chaos Daemons

Chaos lore is basically a blank check to do whatever you want to do with them. You can be as conventional or crazy as you want and the conversion possibilities are limited only by your imagination. The best part is it’s all possible in the lore so you don’t get nerd rages when you show up with something weird. It’s no coincidence that over half the Golden Demon winners have done it with Chaos related minis.

The lazy painter: Space Marines / Chaos demons

Some people are not really interested by modelling and painting and want to get that part done and over with as quickly as possible. With simple color schemes , few details and not too many minis to paint both these armies can be done relatively quickly without too much effort if you don’t want to.

Cheap and efficient : Space Marines, Necrons

If you’re looking not to spend too much and want to get that army completed easily enough those are you two best choices. Necrons do have some pricey units but so few of them are required you save that way.

Good guys: Tau / Imperial Guard
Bad guys: Chaos Space Marines / Chaos Daemons

Good and evil are relative terms in the Warhammer 40k universe but those are the armies that come the closest to your classic definitions of good and evil. Chaos especially reeks evils.

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Terminators!!

First, pictures of my terminator squad I completed during last week have been uploaded in the Salamanders project page. I changed the format a bit since the ealier pictures where too heavy in my opinion so I’m trying to find a happy middle ground. If anything these pictures will teach me about how to use my camera. On that happy happy weekend!

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At last! Pictures!

It took a while for me to figure all out but finally, here’s some pictures of my first marine squad for my Salamanders. It’s a bit scary for me to see them up close like this so please be nice :) I’ll try to work on my distance for next time. If you are wondering why the dark skin and red glowy eyes it’s a chapter trait of the Salamanders. They come from a radiation heavy planet and the mix of radiation + the genetics to make a space marine gives them this particular trait.

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The salamanders project

This has absolutely nothing to do with MMOs but I need to kick myself in the ass if I ever want to get this done. See I’ve been playing Warhammer for a really long time and played in quite a few tournaments. I wanted to get myself a new tournament army wich I knew would not go obsolete(spaces marines) and with wich I could show my improved painting skills. In most of these tournaments you are ranked on a number of criteria, one of wich is painting.

Now most tournaments ranks painting on a scale of 0 to 3.
0: Unpainted or uncompleted. So ugly you would rather die than play them.
1: While an effort was obviously made to paint the army it is of poor quality and not great to look at.
2: Standard tabletop quality. The army is well painted but a few details might be missing and/or it’s not painted to a high standard.
3: Above average. While it may not win the best painted army awards this army is very well painted and you would want to play with it if able to.

My Dark Angel army painted over 8 years ago score an average of 2 with a few 1 depending on who is rating my army. My Tyranids from 3 years ago get a steady 2 with a few surprises 3 from time to time. Since its obvious that I managed to improve I want my Salamanders to rank a steady 3.

So I started to build my Salamanders last year and… well I got one squad done and a start on some other models. Thing is most of the army is already bought so its starting to get on my nerves to see it still in boxes.

In order to finish this army I am now making it a priority and using this blog to force myself to finish. The steps are:
-Set up a page on this blog where I will put pictures and advancement so I get reminded to get to work.
-I have to paint a minimum of 1 hour on weekdays and 2 hours on weekend.
-I have to finish a project within two weeks of starting it. A project is either a squad, a vehicle, a character or anything else that takes up a choice in the army listing.

If I manage to follow this I should have my first complete list done by mid september. Wish me luck.

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